|
|
|
|
|
|
|
|
|
| QQ Pool |
|
Forums |
|
|
|
|
QQ Pool is totally 3D!
It's just like real pool giving you total control over the STRENGTH and SPIN of your shots. Challenge other Players OR practice alone and build your skills. The Winner earns 3 points. The Loser loses 1 point. Points increase your Level.
See the "How-To" tab for game rules and control instructions.
System Requirements You need DirectX 8.1 or higher to play QQ Pool - Install DirectX (it's free).
CPU: Pentium 3 800 MHz or faster. Video RAM: 32 MB or more. RAM: 128MB or more.
|
Basic Rules
QQ Pool is totally 3D and includes the games 8 Ball, 9 Ball, and Snooker.
|
|
|
Game Control
Your cannon shoots a bubble every 5 seconds. Stick together 3 matching bubbles and they pop.
- Spotting the Cue Ball:
- Just move the ball to the desired position and click.
- Aiming:
- Use your mouse to choose the direction of your shot by rotating your pool cue around the ball.
- Shooting:
- Once you have aimed, just click to shoot.
- Shot Strength:
- When you're shooting hold down the left-click button. The longer you hold it down, the weaker the shot. You can see how hard you'll shoot in the Shot-Strength meter.

- Adding Spin:
- Before you shoot, adjust the angle at which you strike the ball in the Angle window. The steeper the angle the more spin you'll add.

|
| |
|
|
|
Practice VS Multiplayer
To practice alone just start playing when the game opens. If you want to play with someone else click the "Start" button when the game opens and wait for someone to join. |
| |
|
|
|
Points and Bonuses
- Distribution:
- WINNER - Earns 3 points
- LOSER - Loses 1 point.
- Consecutive Shot Bonus - You earn BONUS POINTS for making consecutive shots.
- Single Shot Clear Table - If you make every single ball on the Break (in one shot) you earn 3 bonus points.
|
| |
|
|
|
Recording Games
You can even VIDEO RECORD your own game, or another player's game, so you can study techniques or flaunt your win to friends.
To record just click the red "Rec" button on the top right of the pool table. |
| |
8 Ball Rules
|
|
|
|
|
Pool Balls
In 8 Ball you play with 16 pool balls divided into two groups,SOLIDS and STRIPES,in addition to the CUE BALL and the 8 BALL.
- Type of billard balls:
- Solid Balls (1~7)

- Striped Balls (9~15)

- 8 Ball

- Cue Ball

|
| |
|
|
|
Basic Play
The players take turns shooting. One player is attempting to make all of the SOLID Balls while the other is attempting to make all of the STRIPED Balls. Each players ball type (solid or striped) is determined by the first shot made of the game (that becomes their type)
When you make a shot (with one of your own balls) you get to shoot again. The players take turns shooting. Once a player has made all of their balls (solid or striped) they need to SINK THE 8 BALL.
- Winning:
- The first player to make ALL of their balls AND the 8 Ball is the WINNER.
The players take turns shooting.
- Losing:
- You AUTOMATICALLY LOSE if you sink the 8 ball before you have made ALL of your other balls. The players take turns shooting.
|
| |
9 Ball Rules
|
|
|
|
|
Pool Balls
In 9 Ball you play with 10 pool balls, including 1~9 and the Cue Ball.
- Type of billard balls:
- Solid Balls (1~8)

- Striped 9 Balls)

- Cue Ball

|
| |
|
|
|
Basic Play
In 9 Ball, on ALL shots the player MUST make the cue ball strike the lowest numerical ball on the table BEFORE it strikes any other balls. The player who pockets the 9 Ball is the winner.
This does NOT mean that the balls need to be pocketed in order; any ball may be pocketed at any time during the game so long as the lowest numerical ball is contacted first.
Players shoot in "Innings" which means that they get to continue shooting until they miss, commit a foul, or pocket the 9 Ball for a win.
- Fouls:
- A player has committed a foul if they shoot and the Cue Ball first strikes a ball that is NOT the lowest numerical value on the table. The PENALTY for a Foul is that the player's inning ends, and their opponent can place the cue ball anywhere on the table prior to shooting.
- Winning:
- The player who pockets the 9 Ball in a LEGAL manner is the winner. The 9 Ball can be legally pocketed by the hitting it directly in with the Cue Ball, or with a lower numbered ball in a combination shot.
- A player can win by pocketing the Cue Ball on the BREAK.
- A player can win by default if the other player commits 3 consecutive fouls.
|
| |
Snooker Rules
|
|
|
|
|
Pool Balls
In Snooker you play with 22 unnumbered balls including the cue ball.
- Type of billard balls:
- 15 Red
- 1 Yellow
- 1 Green
- 1 Brown
- 1 Blue
- 1 Pink
- 1 Black
- Cue Ball
|
| |
|
|
|
Basic Play
The object of Snooker is to score more points than your opponent by pocketing balls in a predefined order. At the beginning of the game the balls are positioned as shown, and the players take turns attempting to pocket a Red Ball, which is worth 1 point.
When a red ball is pocketed it remains off of the table and the player gets to shoot again but this time they must aim at one of the "Colored Balls" which are worth higher point values: Yellow = 2, Green = 3, Brown = 4, Blue = 5, Pink = 6, Black = 7.
If the player successfully pockets a Colored Ball it is returned to the table and they must then pocket another Red Ball. The process continues until the player misses a shot at which point it is the other player's turn. Once all of Red Balls are pocketed, and only the Colored Balls remain on the table, the players must pocket the Colored Balls IN THE ORDER of their point value. Now, when a Colored Ball is pocketed it remains off of the table.
Whichever type of ball or balls that the player is required to pocket on a given shot is referred to as the "ON" Ball(s). The other balls are "NOT-ON".
- Winning:
- When the final ball (black) is pocketed the game is over and the player with the most points wins.
- Snooker "Fouls":
- If the Cue Ball first strikes a ball that is "NOT-ON".
- If a player pockets a ball that is "NOT-ON".
- If a player pockets the white Cue Ball.
- Penalty Points:
- When a foul is committed the player's opponent receives "PENALTY POINTS". The number of penalty points is either the value of the "ON" Ball or the "Foul" Ball, whichever is highest.
When more than one foul is committed the penalty is NOT the added total - Only the highest value foul is counted.
| Scoring status |
Counting scores |
| Nine Ball |
+3 gems for the winner, -1 gem for the loser |
| Eight Ball |
+3 gems for the winner, -1 gem for the loser |
| Snooker |
+10 gems for the winner, -3 gems for the loser |
| Consecutive Shots |
The number of consecutive strokes shall not be less than 3; +(number of consecutive strokes -2) gem(s) |
| Single-stroke clearing |
+3 gems; |
|
| |
|
|
Forums |
| |
| If you win a game your Earn Gems. If you lose a game you Lose Gems. Earning Gems increases your Gem Level. |
| Ranks |
Gem Level |
Gems Range |
| 1 |
Marble |
-99999999 -0 |
| 2 |
Obsidian |
1 to 800 |
| 3 |
Crystal |
801 to 1600 |
| 4 |
Onyx |
1601 to 3200 |
| 5 |
Zircon |
3201 to 4000 |
| 6 |
Agate |
4001 to 5200 |
| 7 |
Beryl |
5201 to 6400 |
| 8 |
Citrine |
6401 to 7600 |
| 9 |
Tanzanite |
7601 to 8800 |
| 10 |
Turquoise |
8801 to 10000 |
| 11 |
Bloodstone |
10001 to 11500 |
| 12 |
Quartz |
11501 to 13000 |
| 13 |
Coral |
13001 to 14500 |
| 14 |
Jasper |
14501 to 16000 |
| 15 |
Jade |
16001 to 17800 |
| 16 |
Amber |
17801 to 19600 |
| 17 |
Tiger's Eye |
19601 to 21400 |
| 18 |
Moonstone |
21401 to 23200 |
| 19 |
Aquamarine |
23201 to 25000 |
| 20 |
Topaz |
25001 to 27000 |
| 21 |
Garnet |
27001 to 29000 |
| 22 |
Amethyst |
29001 to 31000 |
| 23 |
Cats Eye |
31001 to 33000 |
| 24 |
Peridot |
33001 to 35000 |
| 25 |
Pearl |
35001 to 37500 |
| 26 |
Opal |
37501 to 40000 |
| 27 |
Saphire |
40001 to 42500 |
| 28 |
Ruby |
42501 to 45000 |
| 29 |
Emerald |
45001 to 50000 |
| 30 |
Diamond |
over 50000 |
|
|
|
|
|
|
|
|
|
|